Friday, December 14, 2012

They Don't Know What Dope Is

In Bioshock 2 (which I recently finished), there's an audio diary recorded by a little boy named Billy Parson in Dionysus Park:



In case you've never played a Bioshock game, Little Sisters are genetically modified little girls who collect Adam (itself a substance that can modify DNA) from corpses in the undersea city of Rapture, and they have glowing yellow eyes. Most of the population of Rapture regarded the Little Sisters as monsters, deplorable abominations to be feared and avoided. But to Billy, this one particular Little Sister was no monster, she was beautiful. And in reality, she was in fact just a poor, impressionable little girl, conditioned, manipulated, and subverted by someone willing to take advantage of her. Altered, but not irredeemable.

There's indication in the game that the Little Sister Billy was in love with was Cindy, Mark Meltzer's daughter. I rescued her. Ultimately, that's the whole point of both Bioshock games: to save the Little Sisters. Unless you want the bad ending, but nobody wants the bad ending.

Billy loved this Little Sister even though he didn't know any more about her than anyone else in Rapture did. He just had a feeling, a feeling that didn't remotely touch on the possibility of her being evil or a lost cause. And she was neither of those things.

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